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Gamepad Tester: Check Buttons and Axes

Connect a controller, press a button, select its slot and start. Move sticks, then release them. Values are those provided by the browser. Vibration depends on controller, connection and browser support.

Results

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How to use this tool

Connect a controller, press a button, select its slot and start. Move sticks, then release them. Values are those provided by the browser. Vibration depends on controller, connection and browser support.

ResultsMethod and units
AxesGamepad.axes: −1…+1
ButtonsGamepad.buttons: 0…1
MappingGamepad.mapping

Example

Buttons: 0:1 / pressed=true · Axes: X=0.3, Y=0.4 · Mapping: standard

What this test can and cannot tell you

Results reflect events and signals available to your browser. Settings, permissions and device support can affect them; they do not certify that hardware is healthy or faulty.

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